For example: the peasants collect the resources necessary to sustain the population, the ferries communicate over sea distances. Types of units CivilĬivil units are those that maintain the economy of civilization. Dominating rival civilizations is the only way to triumph. The user will be able to choose the parameters of the game, such as the level of difficulty, the initial resources, civilizations in play and type of terrain. It is of the utmost importance to stop the advance of these rebels in order to achieve victory.Ī single objective, to fulfill it it is necessary to design a strategy, know the territory, develop improvements in units and buildings, and give priority to certain units. In this scenario, it is necessary to build fortresses and armies capable of turning France into one of the most powerful powers in Europe. The tension between Catholics and Protestants is such that, in 1618, the Thirty Years War broke out. Achieving independence in this campaign is synonymous with total triumph.
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Ukrainian citizens want to free themselves from Polish subjugation. The goal is to secure British rule in this resource-rich area. Spain is the main adversary of the English if it fights for supremacy in Caribbean waters.
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In this learning campaign, the basics of city building, army formation, obtaining resources, attack and defense tactics, and other topics that will help you know how to achieve victory are shown. The game system is arranged to reduce per-unit control and resource micromanagement, and to turn to global goals of powerful economy formation, science development, the capturing of new lands, and defending borders.The main objective of Cossacks: European Wars is to defeat all the opponents on the map, while organizing a strategic defense to avoid rival attacks In the case of a campaign, the objective will be to fulfill the assigned tasks, without forgetting that the enemy will attack whenever possible regardless of the conditions of the game Available nationsġ6 countries are available, each with its respective types of units and buildings: Austria, Algeria, Spain, France, Holland, England, Piedmont, Poland, Portugal, Prussia, Russia, Saxony, Sweden, Turkey, Ukraine and Venice. One can carry out lingering city sieges, wage guerilla wars, capture commanding heights and arrange ambushes, deploy landing forces on enemy shores, and conduct sea battles. Thus, England is the mightiest sea power, Austria has powerful light and heavy cavalry, and Cossacks are the pride of the Ukrainian army.īattles of up to 8,000 units may be conducted on single or network game maps. Each has its own original graphics, economic and technical development peculiarities, military advantages and drawbacks, and unique units and technologies, providing vast choices of tactics and strategy in war against any enemy.
There are 16 nations or regions in Cossacks: Algeria, Austria, England, France, the Netherlands, Piemonte, Poland, Portugal, Prussia, Russia, Saxony, Spain, Sweden, Turkey, Ukraine, and Venice.
Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were created and demolished, and wars shed seas of blood.